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Paneling Tools Tutorial pt.1

patternSphereSplashSM

This tutorial covers the basics of using the Paneling Tools plugin.

Download: PanelingTools1

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RhinoNest 2.0 Beta


Find more videos like this on RhinoNest, nesting for Rhino

For those of you looking for a nesting application for fabrication, RhinoNest offers a decent solution.  RhinoNest 2.0 Beta was recently released and is available for download.

Download: RhinoNest 2.0

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Rhino Mac – Now w/ Paneling Tools

RhinoMac

For those of you with Macs, there is a beta version of Rhino available.  The most recent release – out today – features its first plugin: Paneling Tools!

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Unfolding Geometry

UnfoldGeometryA few people had asked me about tools for unfolding geometry to cut by hand or for use on the laser cutter.  Rhino offers a few good tools such as UNROLLSRF, SMASH, or FLATTENSRF, all of which are explained in detail in the help files with simple video examples.

There are also Read more

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STL Export from Maya

CreativeCrashLogo

The .MEL script and instructions can be found at the following link: creativecrash.com

This site is a great resource for all things related to Maya.

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GH Demo 2 – Laser Cutter Fabrication (from Rhino…)

gh_demo2

reference surface: grillageSrf.3dm (right click on link and “Save link as…”)

definition file: grillageFAB_v1.rar

** NEW and improved **

download the latest definition files from this link:  Grillage Fabrication

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GH Demo 1 – Scripting Component + Color

gh_demo1

a demo to accomplish the same results with three separate methods:  components only, recursion, or looping.

definition file: scriptingComponent.ghx (right-click on link and “Save link as…”)

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GH – A Quick 3D Print

vSph

a simple variation of GH Ttutorial 3 that we used to quickly create an intricate 3D print.

we will cover how to prep files for printing in the 2nd week…

definition file: voronoiSphere.ghx (right-click on link and “Save link as…”)

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GH – A Quick Blend Shape

a simple blend between 2 shapes: morphing 2d geometries

if you need combinations of multiple shapes, using Maya is the best option.

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Parametric Urbanism

Zaha Hadid Blog

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